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FontMeshGen - MSDF Text Atlaser

FontMeshGen allows you to build high quality MSDF text, complete with a wide range of styles and features, including blurred outlines, multiple fonts, italics, 3d transformations, billboard and backface flip, and lineart. This is an early pre-release, and minimal documentation is present, but an example scene is included. **PLEASE READ THE INCLUDED README FILE!!!** Access the tool from Tools->Lyuma->FontMeshGen in the menu bar. To generate new font atlases, or access non-ASCII letters (such as Hiragana or Kanji), you *must* also download my fork of Merlin's Unity-MSDF-Atlas tool from https://github.com/lyuma/Unity-MSDF-Fonts Requires Unity 2018.4 or Higher. While it's nothing like fully functional HTML and CSS, this includes a markup language with many more fun features than what you would find in Unity Text or TextMeshPro.

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FontMeshGen - MSDF Text Atlaser
FontMeshGen allows you to build high quality MSDF text, complete with a wide range of styles and features, including blurred outlines, multiple fonts, italics, 3d transformations, billboard and backface flip, and lineart. This is an early pre-release, and minimal documentation is present, but an example scene is included. **PLEASE READ THE INCLUDED README FILE!!!** Access the tool from Tools->Lyuma->FontMeshGen in the menu bar. To generate new font atlases, or access non-ASCII letters (such as Hiragana or Kanji), you *must* also download my fork of Merlin's Unity-MSDF-Atlas tool from https://github.com/lyuma/Unity-MSDF-Fonts Requires Unity 2018.4 or Higher. While it's nothing like fully functional HTML and CSS, this includes a markup language with many more fun features than what you would find in Unity Text or TextMeshPro.